Showing posts with label pigs. Show all posts
Showing posts with label pigs. Show all posts

Friday, 4 March 2011

The luck of the lost pig

Hours spent waiting for "S" to come up on a lucky board in February: 2 (bad); Hours spent on this blog in February: zero (bad, very bad)

Spent 2 hours a couple of weeks ago waiting for letter "S" to come up on this Lucky Board in the Aju shop. During that time "D" came up four times. Know this since actually got Dimitrova to hang round (so wouldn't be troubled by friends expecting me to do something more constructive than lurk round a lucky board waiting to snag a cute item of virtual furniture). Eventually "S" did come up and was able to clutch item to Inventory and later position it in yet another new house (see here). However of course when teleported into Aju yesterday, "S" came up straightaway. Why does that happen? Must be a Law of The Lucky Board.

On another note, when clearing up after the Inf6011 class last week I found this escaped pig outside the Educational Informatics village. It had been there for a year, floating in space, the result of some mismanaged piece of Editing or perhaps just of someone who had decided to Abandon Pig in mid flight. Anyway, it was swiftly Returned to its owner's Lost and Found.

Of course, could make up some elaborate story about pig making bid for freedom and an eternal flight over Infolit iSchools mossy hills.

But, after all, it is just prims. And, to be frank, not very ornamental prims either.

Hmmm, I feel a bit mean, now.

Monday, 18 May 2009

Pigs might

Educators Coop chats attended: 1 (good); Pigs acquired: 2 (toxic); Drugs pushed: 1 (legal)
Attended usual Friday Educators Coop chat. Loretta and North were there. North (pictured with me) has been house hunting - he has new job, but as he points out a plus of working in SL a lot is that you can stay with your community even when you change jobs.
Anyway when there was a suitable gap in conversation I asked whether anyone has full perms pig, and it turned out that North had 2, one a flyable pig, and one which emits pink particles. Also I rezzed the molecule that Graham had given me and Loretta, who had actually taken the drug in its non-virtual form, got a copy. Thus do learning objects flow pleasingly around SL.
Initially thought that particle pig was a bit too disruptive for build but 2nd thought was he could symbolise the flu, and now all I need are some full perm face masks or body suits (as fun preperation for going round build).

NB do know that actually face masks are not much use in RL, but, hey, this isn't RL.

NB2: Unfortunately flying pig can only be flown by me. Sorry

The blog of Sheila Yoshikawa on her adventures in Second Life. This may be very thrilling. Or possibly not.