Showing posts with label chairs. Show all posts
Showing posts with label chairs. Show all posts

Friday, 1 April 2011

Hunts, Bananas

Hunts completed:one (good); No. of times same hunt completed: twice (bad; but v. quick the second time); No. of Kawaii objects collected: numerous (but some more kawaii than others)

The Albero Kawaii hunt just finished, Albero being a shopping district covering a couple of sims and kawaii being Japanese for Cute. Did it twice since first sent Dimitrova out to do the time consuming stuff untroubled by IMs, then Dimi compiled a handy set of landmarks which she dropped to me.
Am thinking of developing taxonomy of hunts, which could become a faceted classification scheme:
Facet 1: Process: do you have to do something with a HUD BEFORE you get anywhere near the objects, or do you wander about looking for the Hunt object directly? Is there a list of hints and landmarks on a well maintained Hunt website, or are you reliant on some selfless SL resident providing an online walkthru?
Facet 2: Material: are the objects clothing, interior design, plants; steampunk artefacts etc.?
Facet 3: Energy: is the hunt object v. easy to recognise and find, or is it tiny and hidden in obscure corners that you can only discover if you are prepared to spend hours camming under the flooboards and on the roof?
Facet 4: Space: Is the hunt in one shop? one sim? the whole grid? the inifinite metaverse?
Facet 5: Time: Firstly: How long is the hunt on for? Secondly: What's the fastest you can get round?
Facet 6: Matter: At the end of it, are you flitting from item to exquisite item going mwuah mwauh you godlike creators, or have you just got a pile of random junk from shops that couldn't get into any of the quality hunts?

The kawaii would have be classified as follows:
Facet 1: Process: HUD. You attach the HUD, and then you are given a visual clue to tell you where the first hunt object is. When you find the next object, you click it. This fills up a square on your HUD and gives you the next visual clue. Eventually, after you have crashed a zillion times camming and flying round and round the 2 sims, you have a completely filled-in HUD which says "you did it" in English and Japanese. You don't get much help in solving the HUD-oriented problems (would say it rates a "4" on a scale from "no brainer (1)" to "impossible (6)"), but you do get a full landmarked list of shops. And all the landmarks worked!
Facet 2: Materials: Mostly homes and gardens.
Facet 3: Energy: The visual-clue thing was quite tricky, because you have to try and work out where the picture was taken, and if all you can see is grey lag, this means you have zero chance of success. In fact in end rather enjoyed puzzling out clues from roof colour and types of building in background etc., despite zillion crashes. One you have a complete HUD it is easy-peasy, since you then just use the list of links to shops and collect the prize from the entrance of each shop.Facet 4: Space: Over 2 sims.
Facet 5: Time: Two weeks: rather frustrating if those are two really busy weeks.
Facet 6: Matter: Mwuah mwuah.

All I need now is a notation scheme and I could represent any hunt by a string of numbers separated by eccentric punctuation.

The information scientists amongst you will know that I have been ALMOST using the categories devised by the guru Ranganathan for the Colon faceted classification scheme. Alas, whilst I was devising the list I had thought I WAS using them, but I see now that "Process" should be "Personality" and "Material" shouldn't be in it at all. And to think I used to teach that stuff. Still, I can't be bothered to change it, so this is officially my revision of Ranganathan's work, for application to SL hunts.
Realise have left out cost element (most hunts are free, but increasingly there are 1 Linden or 10 Linden hunts), perhaps that is an aspect of energy, since you have to expend energy to earn the money to buy Linden.

After all this only remains to show you some of the booty.
Firstly you see me doing my "52 weeks of colour" shot for tomorrow (banana colour, if you hadn't guessed). Actually only the tv and panda are from the hunt, but the picture is in the kawaii spirit. That banana phone belongs to Nigl and has been on top of the library for years, it's a sort of landmark.
Secondly, Dimi with all the hunt items, everything you see is hunt, apart from her hair and a small grey wall in the background. Thirdly, a particularly kawaii collection of panda doll, boho couch, smiley cloud decal and smiley rocket. The sack with the rainclouds was actually the box the Cleo stuff came in, cute or what. In the last hunt that had some Cleo it was about a week before I realised that what I was displaying was the box rather than the actual gift.
Finally a rather arty shot of me and the Giant Dandelion pose. I already have dandelion fields (dandelion flowers and dandelion clocks) and dandelion seed particle emitters so I can set up a nice dandelion-rich scene for the summer.

Final thought. When I have in my inventory a panda cushion, a panda toaster, a panda hug-doll and a panda hot-chocolate flask, why has it taken this long for me to use the blog tag "panda"?

Saturday, 14 August 2010

Remodelled

Common rooms remodelled: 1 (good)
Have been spending some time demolishing common room and Nigl/Ishbel's office, and replacing them with new common room/office. Not quite finished yet, but almost there. Aim was to free up some space in the corner of Infolit, for the health information literacy stuff.

Probably should have told Ishbel and Nigl before axing their cute cottage. However they now have pleasant area in new common room, so hope they are not too offended.

Wednesday, 14 April 2010

Pink, comments

Comments received: 1 (odd); Pink tops bought: several (ok); Of these, number worn: zero (bad)
Today is pink shirt anti-bullying day (see e.g. http://www.pinkshirtday.ca/) in various parts of the world including SL. I spent far too long trying to find a pink top that went with my current skirt and hair, only to end up with "something old" out of my inventory (of course). Here I am after my pointless shopping trip, in the "Animal Farm" type main square in Gaylord (some kind of porcine pogrom going on), having browsed my way through the Pig and Thimbles shops.
I also just received a blog comment from someone who evidently hadn't read my blog, since they were asking me to review an online shop of RL furniture. It's a comment on a really old post http://adventuresofyoshikawa.blogspot.com/2007/07/shopaholic.html#comments where I'm not even talking about furnishings. Even calling me a "home decor-modern design connoisseur" doesn't win me over. Most puzzlingly, they say at the end "Also, it'd be swell if you can place our suede wassily chair in a bag set in a bag on your blog."
Suggestions on how I put a RL chair in a bag on my blog are welcome, as if I work THAT out I can evidently get myself a real free suede chair.

Sunday, 28 June 2009

Reflecting on glitches

Shapes lost by Linden Labs: 1 (v.v. bad); Times trapped under umbrella: 1 (OK); Times part of land unexpectedly disappeared then unexpectedly reappeared: 1 (fortuitous)
Talked to yet another person in RL who was sceptical about SL because they found it difficult, kept bumping into things etc. Ruminated today on how you *keep* bumping into things in SL, but suppose difference is you get to know:
a) bumping into things is ok;
b) how to get out of places when you are stuck;
c) when you do, and do not, need to worry when strange things happen.

For example: when I teleport in somewhere and find myself about 10 feet off the ground unable to move and with my arms and legs waving - know that this is usually because there are loads of people tp-ing to the same spot and I'm stuck on the top of someone's (currently invisible) head. Normally if you just wait they will move and you can proceed as normal, or at least you need to wait til things rez and you can see what the problem is. Glitches over the past days include:

1. My shape disappeared from the Database. I noticed this 20 mins before giving a presentation on Thursday and it did not exactly reduce the mild sense of panic I already had. Had noticed a message about something not being found in the database but simply clicked it away and it was only when I cammed out to see the poster I was preparing I suddenly realise my feet were larger than my shoes (see first pic) and my hands were like dinnerplates. A quick inspection proved that other parts of the Yoshikawa Shape were also different. Attempts to Wear "My Body Small Feet" failed miserably and so had to disappear underwater for a quick slider session, reducing (e.g. foot size) and increasing (e.g. body fat) various aspects of appearance.

My Body Small Feet is still Absent Without Official Leave. This is indeed Worrying as perhaps is sign that having reached 25,000 items my inventory will go AWOL piece by piece ... on the other hand is problem (apparently) with central database rather than actual inventory. Not sure which is worst.

2. When trying out a new DSN gift, namely parasol table and stools, placed stool too near table so that, on standing up, was catapulted onto table under parasol and trapped (see pic). This is one of those situations where one's Virtual Literacy skills come into play, since know now that easiest thing to do is to find something to sit on (in this case, stool) and then sit on it.

Also since have editing skills, could move stool backwards so didn't get trapped again. In early days would have wasted time struggling this way and that. Associated is the "when it's very laggy rez a box, sit on it and move that around" solution (see also: jumping from pose stand to pose stand to move in a crowded fashion store)

3. Teleported home to create poster during Educators Coop retreat (see last post) to find that the bit of my land that is in another sim had disappeared. In fact the sims on BOTH sides had disappeared. However, since this is mainland & my payments are up to date, did not panic. Instead took the opportunity to take mirror-water reflection of the land that HADN'T disappeared (see third picture), so actually saw it as happy chance.
Opened Map to see whether the sims were offline, but there they were, as usual, and when teleported to the land-on-other-sim - everything was as normal. Odd.
Perhaps this is actually example where should be panicing - is this the beginning of the end? The whole of the mainland flickering in and out of existence? But seems more likely that it is glitchy business-as-usual.

Sunday, 21 June 2009

Daily dose

Items received from DSN: 15? 20? (who knows); Ratio of interesting to uninteresting items: 1:1 (not bad)
Have continued to log in eagerly to Accept the items from the Designers Showcase Network (see prvious post). Boxes of free stuff rattle into my inventory like rain onto ... onto land that is pretty damp already. However, present are always good, in my view.
On a serious note (to get that over with) I hope this is still going when I bring in students next academic year, since I could "persuade" them to sign up and it would give them regular practice in opening boxes and learning how to tell what you are supposed to do with stuff (wear, drag to ground, contemplate in wonder, send to trash). Also they could get some decent clothes out of it, because the stuff that is otherwise genuinely ok to pass round full permissions looks a bit dated in terms of textures and prim work.

You see here booty from a couple of days ago: a waterful complete with rocks and plants, a rose bush in a pot, a vase of flowers, and a little brazier. This was actually the box that the real present came in, but I thought the box was more interesting than the contents.

If asked who produced them, I'm afraid that all I can tell you is that the fire-thing came from a designer with the word Phoenix in their name, and the waterfall was from Perfect Prefabs. I know this as it is the first designer where I have gone and looked at their stuff, and I was sorely tempted by their Waterfull Cave grottos. I may yet indulge in another waterfall, though goodness knows I have enough of them already in my inventory. This was a good example of a designer I've visited some time ago, and it was useful to be reminded to go and look for new stuff.

The 2nd pic shows me peeking out from behind yesterday's boxes before I unpacked them, then using a couple of them: a corridor "set" (mainly aimed at fashion bloggers), another plant, the hat with flowers & a veil (cool, I think), a heart-emitting cookie (in my mouth) and the pose itself.
The final set of pictures are from Friday: longing in front of the boxes and then using the sofa. The reason I couldn't use the sofa to start with was that when I clicked to Sit on it, it gave the message "no place to sit", which is not the kind of feedback you expect from a chair.
In the end I found a place to click that allowed me to sit, but I would say I have identified a design fault.

Tuesday, 2 June 2009

The companionship of the Lucky Chair

Lucky chair dresses snaffled: zero (bad); Hours spent stalking dress in lucky chair: 1. And a Bit. But of course you can do other things whilst stalking a lucky chair (who am I fooling; bad)

Spent some time today stalking a free dress from Icing in a new lucky chair. Could have been writing thoughts on Education in SL, could have been marking, could have been getting an early night, but no. Did this as my alt, which somehow feel should be excuse - but - it's still my time, isn't it.

For those to whom a Lucky Chair sounds alien and rather Dubious, this is a device to lure people into dress shops, boost their traffic numbers and possibly get you to buy some other items either by mistake or out of sheer boredom. There is an item for free in the chair, but you have to wait til the first letter of your name comes up, at which point you Sit in the chair, there is a fanfare and the item (in this case, the Pizzacato Poppies dress) drops seamlessly into your inventory.

Or not, if your name begins with D and you have the letters P (x2), Q (x2), B (x5), O (x2, my alt is pictured next to an O, above), H (x50 million) coming up. Lucky Chair stalking is classic procrastination activity, and also becomes addictive as you wait for Just One More Letter.

A Brit makes money out of devising new types of lucky chair (e.g. the lucky random Easter Egg version), and a couple of months ago he blogged his RL redundancy and said how at least he was still keeping the wolf from the door through his SL Lucky Chair business.
Anyway, after you have finished looking at all the other items in the shop, Inspecting any moderately attractive clothes worn by other Lucky Chair stalkers to see who made them, and sorting your Inventory (all traditional Lucky Chair activities) you might actually start talking to the other Stalkers. People tend to be very polite & celebratory and this is an extract from the dialogue today (with people's names reduced to initials)

[16:25] *ICING* Lucky Chair: Hello J... M...
[16:25] *ICING* Lucky Chair: I'm looking for a player whose name begins with J. Your name begins with J.
[16:25] *ICING* Lucky Chair: We have a winner!
[16:26] *ICING* Lucky Chair: Please enjoy your prize. I'm now selecting a new magic letter....
[16:26] M... M...: YAYAYAYAYAY!! J....!!
[16:26] J... M...: YAY!
[16:26] *ICING* Lucky Chair: Next Prize: *ICING* Pizzicato Poppies
[16:26] *ICING* Lucky Chair: Looking for a winner whose name begins with.... R.
[16:26] J... M...: thanks M....!
[16:26] M... M...: you are welcome! a well earned prize for the hardest working person in SL!!!
[16:26] J... M...: :)
[16:26] J... M...: See ya later!
[16:27] M... M...: : Dimitrova..I love your outfit
[16:27] Dimitrova Shostakovich [for that is the name of my alt]: thanks! The dress was only 75 Linden
[16:27] Dimitrova Shostakovich: from Sari's
[16:27] M... M...: : oh! love Sari's
[16:28] M... M...: haven't been there for awhile, tho'
[16:28] Dimitrova Shostakovich: the textures had improved since I last visited

and so forth and so on, riveting stuff as you can see.

Feel there must be some research possibilities in this aspect of my (alt) life e.g. a discourse analysis of a random sample of Lucky Chair conversations, or an ethnographic study of SL fashionistas in their Lucky Chair habitus. As can be seen from above dialogue can qualify as participant-observer. Will add this to my huge list of Research opportunities Not Followed Up.

Wednesday, 11 March 2009

Busy, bouncing

U. of Hawaii Students shown round island: 5 (good); Masters Students inducted to SL: 9 (good); Broom rides installed : 2 (good); Trampolines installed: 1 (v. good)
See from quick scan of favourite blogs that others have been blogging some video called World Builder, trying out new educational tools and other admirable activities. In contrast have installed trampoline, removed crunchy snow & holly, planted hyacinths and created a glass observation basket using a snowdrop texture (plus a first attempt at a particle lamp). Hey ho.
Basket/lamp is probably worth blogging separately since is scarcely mind blowing but quite cute
Main focus was on introducing new Educational Informatics students to delights of SL last Friday. Apart from adding last touches to their village, was updating various boxes of freebies and landmarks, creating a special t-shirt and making out instruction sheet..

Was ably assisted, on the day, by Pete and Maggie. However on whole new students seemed to grasp idea v. quickly with minimal box-on-head activity, and leaving scarcely any litter.
After initial induction in the Build area to practice moving about, communicating & buying boxes, used the Mysti chair to zoom round island and then up to their new home, the Educational Informatics village in the sky.

People were keen to claim their new homes, so they learnt how to create textures with name on and upload them - just one student left with no home as yet. Meant was not as much time as hoped for looking at sample of educational places, but a few students went with me to look at Metaphor's boardwalk (as described in previous blog). Fortunately computers behaving much better than last year - not so cludgey and do not crash as often.

The previous night, had given a tour to a group of Adra's students, from the University of Hawaii.
Started at CILR, looked at first year posters and then again whizzed round on Mysti chair and dropped then in Edu Informatics village. Had set up broom ride to 7 Pillars, and enjoyed watching people setting off on the brooms at regular intervals. From the 7 Pillars, tis but a drop down to the Opinionator. You can see us trying this out: I had made statement "I really like pizza" and people were choosing appropriate response (agree, disagree etc.) Final stop was nearby common room (with its new trampoline).



Apparently trampoline got the biggest laugh, so was worth the purchase. This is me, bouncing.

Tuesday, 4 March 2008

ILU, Chairs

Have now put online the chatlog from the discussion on the Information Literate University held in Sakura House on Infolit iSchool on 26th Feb: it is at http://sleeds.org/chatlog/?c=236. Also put up stuff from notecard (plus diagram that had mounted on a poster, see 2nd pic) at http://dis.shef.ac.uk/sheila/ILU-SL.pdf

As can be seen in 1st photo, was nice number of people, not so few as to feel embarrassing or so many as to render chat chaotic. However, as always when went through chatlog noticed conversation that had passed me by at the time, most mortifying. In particular someone who asked 2/3rds of way through what exactly an ILU was, and the rest of us just chuntered on and the person who had asked didn't say anything else during the discussion. Argh. Feel guilty about lack of improvement in discussion-leading skills.

You will note from chatlog that 2 people commented favourably on chairs in Sakura House. Comfort of chairs mentioned by one person but not sure how to interpret this.

Should have followed up to discover whether was lack of poses in chairs that found favour.

Incidently, chair in question is the Nice Brown Chair by Sudane Erato (see 3rd pic), costing 100 Linden and comprising 4 prims. Suppose could make similar for free, but this chair does job nicely and since can modify and copy has seemed well worth the 100 Linden. Can be obtained at Cosy Cove (218, 162, 2)

The blog of Sheila Yoshikawa on her adventures in Second Life. This may be very thrilling. Or possibly not.